Mime (class)

Class Features
As a Mime, you gain the following class features:

Hit Points
Hit Dice: 1d8 per Mime level

Hit Points at 1st Level: 8 + your Constitution modifier

Hit Points at Higher Levels: 1d8 (or 6) + your Constitution modifier per Mime level after 1st

Proficiencies
Armor : None

Weapons: Simple Weapons

Tools: Disguise kit, Forgery kit

Saving Throws: Charisma, Intelligence, Constitution

Skills: Performance; Choose three skills from Deception, Intimidation, Perception, Persuasion, Sleight of Hand, Stealth

Equipment
You start with the following equipment, in addition to the equipment granted by your background:

• (a) a simple weapon

• (a) an entertainer’s pack or (b) a burglar's pack

Spellcasting
Some form of retaining stolen spells or features, maybe x slots per level which can be replaced when mimicing (base spell list is all accessible but must consume these slots, replace others at long rests)

Mimicry
Mimic sounds (languages can be learned -speaking only- once you've heard them?); Forgery of any form is impeccable

Illusionist
Advantage on Illusions you cast

Proxy
When targeted for attack, you can make it target an illusion or barrier you created instead, destroying it.

Return to Sender
Barriers you create with spells reflect Spells to their caster

Perfect Copy
When disguising yourself as a creature you've seen, the disguise cannot be realized except by the creature you're mimicing.

Absorption
Absorb spells at the cost of some exposure

Steal Spells

Steal Proficiencies

Steal features?

When stealing a stat, you can use the stolen stat or your own?

Choose to swap your stats with someone who you mimic

Psionic damage (via magick?) (maybe you can always choose to make spell damage psionic, or perhaps this is forced)

Reflect Spells (When you cast a spell that forms a barrier, the barrier reflects spells?)

Substitute-esque move which saves you from death once/LR

ASI increases by one, with one point you can change at will?

No need for verbal spell components

When target by an attack, you can make it target your illusion instead, destroying it

Free spells (not cost, just dont take up a retention slot, you can spend a point to cast with no exposure): Cantrips, Disguise Self, Imprisonment, Floating Disk, Mage armor, Counterspell, Alter Self, goodberry,

cast illusion spells as if one rank higher for normal cost