Hainu

Bestiary
''Hainu are a type of canine creature with wings comparable to that of a Hawk. Although the creatures can be as aggressive as a common Wolf, they are also able to be tamed, and make extremely loyal companions. Hainu are very intelligent, and unlike wolves, rarely work in packs. They've largely come to realize that if they hunt on their own, they can reap all of the spoils as their own. Because of this, it's rare to see one cooperate with other races, as they only do so when they feel they can learn from those they work with. Most only will befriend those who they see as incredibly Intelligent and Wise. Any other individuals are not respected, and seldom escape without conflict. If a Hainu meets someone they want to learn from, they will appear before them and telepathically communicate this to them.''

Locations

 * Greater Moonsands, Alindae
 * Yensa Sandsea, Alindae
 * Cliffs of Selfaen, Alindae
 * Northern Rhodesian Steppe, Rhodesia

Statblock
Skills: Perception +3, Stealth +4

Damage Resistances: Psychic

Damage Immunities: --

Condition Immunities: --

Senses: passive Perception 13

Languages: Common, communicates telepathically

Challenge: 1

Traits
Keen Hearing & Smell: The Hainu have acute senses. Hainu have advantage on wisdom (Perception) throws that involve hearing or smell.

Magic Mind: This Hainu has advantage on saving throws against Divination or Illusion spells and effects.

Knowledge Seeker: Hainu want to work alongside those they deem wise enough for them to learn something from. A Hainu knows the Intelligence and Wisdom stats of all creatures within 50 ft. If a creature has a combined total of 30 or more between both it's wisdom and intelligence ability scores, a Hainu will not engage them in combat, and will concede, offering devotion to that creature. If a creature attempts to make an Animal Handling check involving the Hainu, they must instead make a DC 20 Wisdom Check.

Actions
4 Clawed Flailing: The Hainu flies at the target, rapidly swiping all of it's claws. Melee Weapon Attack: +5 to hit reach 10ft., 10 (2d4 + 2) Slashing Damage

Overwhelming Mind: Ranged Magic Attack: Reach 20ft.; The target must make a Charisma Saving throw of 12. If it fails, the target takes 12 (2d6 + 2) Psychic Damage. If it succeeds, the target takes half of that.

Innate Spellcasting: The Hainu can innately cast Detect Thoughts, requiring no material components. Its innate spellcasting ability is Intelligence.